The level I am working on for class is the Tuberculosis Pavilion. It is near the beginning of the story - possibly the first level featuring the main character, Kyle. He has arrived on North Brother Island and is searching for clues to the possible cure for the NYC outbreak. He begins his search on the first floor of the Tuberculosis Pavilion.
In this early level, he begins with basic skills and objectives. They are as follows:
1. Super Easy Stuff
Running
Jumping
Picking up items
Using a flashlight
2. Normal Easy Stuff
Using the flashlight to scare a ghost away
Locate the key to open a locked patient isolation cell
Consult the directory to find the location of the doctor's office (this is information to lead to the next level of the game)
3. Slightly more challenging stuff
Find antidote vials to increase health and/or keep from declining health due to outbreak infection
4. Vaguely complicated stuff
Find all of Typhoid Mary's diary entries in order to appease her ghost and turn her into a helping character instead of a nuisance
As the game progresses beyond the scope of this level, Kyle will have helper characters, more complicated puzzles based on gathering more information and research to cure the disease - he will also have more antagonistic enemies and platforming challenges, but for now I'm keeping things simple.
The level is open, so the pickups can be gotten in any order, but the ghost cannot be approached until all of her diary pages are gathered.
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The rooms here are labelled in blue, pickups and objectives are in red |
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Exterior of the Tuberculosis Pavilion - this level is only the first floor Walls and windows are in place - props and textures to come |
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This level is indoors, but here is a first attempt at sculpting landscape |
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